Dante’s Inferno, for one, is basically a repackage of God of War, only with less Greek lore and more, well, Christian lore. With a game as impactful as God of War, you’d at least expect to stumble upon a few replicas at some point or another. Instead, what we’re left with is a hideous clone that draws together terrifying rip-offs of our beloved Pokémon and nothing more. Only, with the physics being completely different to the actual game, PokeBalls Training becomes a completely useless bolt-on that makes no actual contribution to the GO universe whatsoever. The only purpose of PokeBalls Training is to help players perfect their Pokemon capturing methods for the actual game, Pokémon GO. Surely we wouldn’t need a spin-off game to help explain that any further, right? Wrong. We’re all well aware of Pokémon GO and its concept, right? Go out into the world, locate Pokémon, map a well-placed swipe on your screen, and ultimately expand your library. There is, however, a major issue when the rip-off title quite literally cashes in on the influencer’s status altogether. There’s nothing wrong with giving the odd nod to another game that inspired your own work. Just take a look at these five, for example. Call it lazy, call it brave whatever it is - it’s incredibly tedious. Heck, even names are often replicated from time to time. And yet, many developers opt for thrashing out their differences by stealing another game altogether. Unsurprisingly, originality can be extremely rewarding through hard work and creativity. While most studios aspire to be acclaimed for their original works, nobody likes a team who cut corners along the way. Whether it be the personalities of the characters or the very weapons with all the same bells and whistles as the other chances are, you’ve encountered a clone in your gaming career.
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But buried deep within the code itself - there’s bound to be a rip-off lurking about.
Of course, you might not be able to spot the differences between titles a lot of the time. Sadly, the latter is far more common than your average cliché when it comes to gaming. There’s a fine line between taking influences from another game and straight-up stealing the concept outright.